Showing posts with label Nintendo DSi. Show all posts
Showing posts with label Nintendo DSi. Show all posts

Tuesday, June 7, 2011

E3 2011: Nintendo Conference

Here's everything...

The Legend of Zelda: 25th Anniversary
- Link's Awakening arriving today on Nintendo eShop
- Ocarina of Time 3D arrives next weekend (we know this)
- Legend of Zelda: Four Swords for DSiWare in September
- Skyward Sword releasing for Wii this Holiday
- Gold Wii Remote launching with the game
- Zelda Symphony Concerts worldwide this Fall
- Ocarina of Time 3D soundtrack free to early register of the game on Club Nintendo

Mario Kart 3D
- Trailer shown
- Fly with karts, dive with carts
- Customize karts with with wheels and accessories
- Arrives this holiday

StarFox 64 3D
- Arrives in US this September
- Play with normal or motion controls
- 4 player multiplayer records players faces

Super Mario 3D
- First original 3D Mario game on a portable
- Return of Tanooki suit, music blocks
- Has 2D platforming levels
- Releasing before year's end

Kid Icarus: Uprising
- Full voice over… I'm scared
- 6-Player Multiplayer battle mode
- Will have AR Cards of its own
- Coming "later this year"

Luigi's Mansion 2
- Trailer shown, looks fun!
- Will have "several" new mansions

Nintendo eShop
- 10 3D videos to be available soon (?)
- Demos for games coming later this year
- Free Excitebike 3D (available now)
- Pokedex 3D available free now as well

Nintendo Wii U
- Controller has a 6.2" screen
- Continue game from TV to controller
- Seems super gimmicky
- Controller has 2 circles pads, D-pad, A, B, X, Y, L, R, ZL, and ZR buttons
- Has a camera, gyroscope, microphone, speakers
- Works with all Wii titles and accessories
- Video chat online using the controller
- HD Zelda demoed, looks awesome… but, I'm turned off.
- Arriving next year


(click to enlarge)

Super Smash Bros.
- Nothing to show, but will with with both 3DS and Wii U

Graphical Demo
- Doesn't seem like actual gameplay graphics, just pre-rendered footage

New Super Mario Bros Mii
- Tech demo, Use Mii to play on TV or controller screen

Sheild Pose
- Tech demo, use controller as shield/continuation of screen

Chase Mii
- Tech demo, 4 players on Wiimotes, 1 using the controller
- Miis in Nintendo franchise universes

LEGO City Stories
- Co-published by Nintendo and Tt Games for Wii U and 3DS
- Really?

Darksiders II, Tekken, Batman Arkham City, Assassin's Creed, Tom Clancy's Ghost Recon Online, Dirt, Aliens: Colonial Marines, Metro Last Light, Ninja Gaiden 3 all in development.

Tuesday, June 1, 2010

Photo Dojo Review

With just ten days left to get it for free, it's about time I finally review Nintendo's latest premiere DSiWare title, Photo Dojo!

What is Photo Dojo? Well, it's one of the few DSiWare titles that actually uses the DSi's extremely-ignored camera features. Taking photos of a friend or even action figures or drawings, you can bring up to eight characters to life, adding sound effects for an amusing but shallow fighting experience. There is an option to photograph yourself, using the front facing camera and setting a timer, but I found this to be a really tedious process because I had to stand so far away from the system that by the time I was actually in frame, I couldn't even tell if I was in the right pose or not. But then I found this form on Nintendo Japan's website:

And thus Pickleman was born. The game itself tells you what each pose is for, so even though I can't actually read the Japanese on the form, I knew what I was doing (i.e. the last two frames are for taunts, or that other face there is the fireball that your character can fire, which I wouldn't have known without the game telling me).

As for the gameplay itself, each character can be placed with one of for different fighting styles, all of which work the same: you walk with the d-pad, and in combination with the d-pad you use any other button to attack. There's a one-player survival mode where you have to defeat 100 opponents in a beat'em-up style fashion, and there's a single system multiplayer, that has each player controlling half of the system, using L or R to attack, and the d-pad or letter buttons to move. As to why there isn't any sort of wireless play that lets DSi owners compete with other peoples fighters is beyond me, but I've had a lot of fun with my own creations at least.

Overall, Photo Dojo is a fun and amusing game, even if it's completely shallow as a fighting game. I can't tell you how many times I've laughed out loud because of the things I've recorded being yelled out by the obnoxious characters I've created. Sure, I got this for free, but after my experience with the game, I'd gladly put down 200 DSi Points for this one.

Overall Score: 8/10

Thursday, October 29, 2009

I CRUSH YOU! With a Nintendo DSi LL

Yes, the rumors you may have heard elsewhere were true. Nintendo (of Japan at least) will be releasing yet another iteration of the Nintendo DS. This time however, things are a little different... instead of making a slimmer sleeker system, Nintendo decided to take the already slim and quite nice DSi model... and made it larger (yes, believe it or not) but adding 4 inch screens to the device, a pen-like stylus, and giving it a classy set of colors (Wine Red, Dark Brown, and Natural White).



As you can see from this helpful image I made for you (from material on the system's official website of course), the DSi LL really topples the DSi in sheer size, not to mention how much it outsizes the DS lite (whose screens are already smaller than the standard DSi).

I'm still not sure why this seems like a good idea though. Perhaps it's because I'm not an old person and I'm quite pleased with the size of my DSi, but I just don't see the practicality in 1) releasing another DS model so soon after the latest, and 2) releasing such a large system targeted a what I think is a niche market. Someone should tell Nintendo that people stopped liking massive portable systems when Game Gear failed. I seriously think this will go the way of the Game Boy Light and never hit US shores.

Visit Nintendo of Japan's Official Nintendo DSi LL website for more info

UPDATE! Looks like the system is, for whatever reason, actually coming to North America and Europe some time next year. However in both regions, the system will be called the Nintendo DSi XL; apparently LL is the Japanese equivalent of XL on say, t-shirt labels. This looks like one Nintendo handheld I'll actually refrain from buying.

Friday, September 18, 2009

No More Weekly Store Updates

Hello readers, the Fall/Winter season comes upon us, things tend to get busy around here. And, as you may have seen, starting with last night's This Week in Fringe, we're going to have a bigger focus on weekly features and exclusive reviews instead of just reporting news/updates.

For me, one of the biggest pains every week was posting the Nintendo Download, PlayStation Store, and Xbox Live Marketplace weekly updates. Why? Because even though a bulk of it is just copy/paste from the shop update releases themselves, there's a lot of reformatting I need to do for something that most readers can easily just find elsewhere. The XBLM update specifically was most troublesome because it's a case where I have to check daily, and actually search to see what's new each day.

So, starting this week, we will no longer be posting the updates for digital stores. Sorry if this bothers you, but hopefully the increase in original content will be appreciated.

Wednesday, August 12, 2009

Flipnote Studio available now!

Good news for those who like surprises, like to animate, or own a Nintendo DSi and have access to wi-fi... preferably all of the above though. Why? Because right now, yes, on a random Wednesday night, you can now head on over to the Nintendo DSi Shop and download Flipnote Studio for your Ninento DSi. And better yet, it's absolutely free.

I'd love to get into playing it right now, but I'm actually on my way out. Perhaps I can review it in the next day or so though.

Monday, August 3, 2009

Nintendo Download - 8/3/09

WiiWare
OVERTURN - 800 Wii Points (Studio Zan Inc., Players: 1-4, E10+)

Sexy Poker - 500 Wii Points (Gameloft, Players: 1, M)

Virtual Console
TECMO BOWL - 600 Wii Points (Virtual Console Arcade, Tecmo, Players: 1-4, E)

Nintendo DSiWare
Art Style: precipice - 500 Nintendo DSi Points (Nintendo, Players: 1, E)

Also tonight, you'll be able to update your DSi firmware to utilize the Facebook Upload tool announced at this years E3; I'll try it out, but doubt it's anything to write about. At least we actually got a Virtual Console release this week!

Monday, June 8, 2009

Art Style: PiCTOBiTS review

Skip Ltd.'s Art Style series returns to the Nintendo DSi with the second entry in the series, PiCTOBiTS; which is also the first in the Art Style line to use characters and music from other Nintendo franchises.

Like Tetris, and subsequent "falling block" puzzle games, PiCTOBiTS uses the classic falling formula, but reinvents the genre by utilizing touch screen controls with a new and unique gameplay design.

First Thoughts
After my disappointment with WarioWare: Snapped!, I was very cautious as to how I was going to spend the rest of my free DSi Points. I was looking for a pick up and play game, a game that I wouldn't need swap out a cart for, that I know would be available on my DSi when I grab it at 3 in the morning. So, much to my joy, an appealing looking puzzle game showed up on the DSi Shop, and it used NES games as its theme. Where could I go wrong?

Gameplay
As stated, all of PiCTOBiTS' puzzles are centered around various NES and Famicom games, much like the previously released Tetris DS. So you'll get to play levels based on your favorite NES games such as Super Mario Bros., The Legend of Zelda, Ice Climbers, and few others, as well as Famicom exclusive, Devil World, which never made it to America. While the 8-bit design is nice, I found some of the selection weird; for instance there's about 4 Mario levels per difficulty, Baseball actualy has a level, Zelda only has one, and there's no Donkey Kong, Metroid, or Kid Icarus. I won't discuss the rest as you may consider that a spoiler, but I just felt some obvious exclusions should be mentioned.

As for the actual playing of the game, everything you need to do is of the bottom screen, and the image you're trying to complete is up on top. As the different colored blocks come down, it's your job to collect spare blocks, and then place them as you see fit with the matching color. The more you match with a falling block-mass, the more points and coins you will earn. Earning more coins allows you to "buy" Dark levels, which are harder versions themed with the regular level (i.e. if the regular stage is World 1-1, the Dark stage is World 1-1, but with a new sprite to create, and harder difficulty). It's a simple formula, but one that's never been implicated before, which makes for a fun, nostalgic puzzle game.

But with that fun also comes difficulty, and I'll say now that this is one of the hardest puzzle games I've ever played. Especially when you get to the later stages or even the Dark stages, this game will play you good. What happens in these levels is that you start dealing with more colors to match up, "permabits" which stay put if you don't clear them as they fall, and faster drop speed. If you like a challenge, this game is for you; but if you don't think you can handle it I'd stay away even though the first few levels are easy and fun.

Extras
Despite being a DSiWare title, the extras in the game are pretty impressive if music is your thing. The game itself features 8-bit remixes of the games' classic soundtracks, which are obviously fitting with the 8-bit gameplay. By earning coins in the game, you can not only purchase Dark stages, but you can also purchase the games' soundtrack. And what's really nice is that even if you haven't reached a level yet, you can still buy the tracks for that stage. And even cooler, is that if you have headphones, and you close your DSi, you can still listen to the music just as you would with DSi Sound; even Rhythm Heaven doesn't let you do that!

Also included are a nice series of video tutorials, which can be really helpful if you're not fully understanding the mechanics of PiCTOBiTS' unique gameplay. So in the end, you're not just getting a fun, pick up and play puzzle game on your DSi for five dollars, but you're also getting a 30+ track, 8-bit remix soundtrack of your favorite NES tunes (albeit one you'll have to play to unlock, but still).

Final Thoughts
I was pretty glad I spent my last 500 free points on PiCTOBiTS, as it was really a spur of the moment purchase because I just needed a pick up and play game that wasn't something I've played before. I also feel that the utilization of familiar Nintendo characters is an appealing way for gamers like myself who have not played an entry in the Art Style series, to finally do so, and come away with a satisfyingly new experience. If you wanted a reason to call DSiWare a legitimate platform, PiCTOBiTS is your answer.

Overall Score: 8.8/10

Tuesday, June 2, 2009

E3 09: Nintendo Conference

Well, as everyone remembers, Nintendo didn't do so hot at E3 in terms of pleasing their fans and showing of games to excite the hardcore crowd. But this year is a new year isn't it? ... isn't it?!

This years show opened up with Ms. Smiles herself, Cammie Dunaway, talking about how Nintendo is for everyone; and reinforced "innovation". But then it was time to put up:

New Super Mario Bros Wii
- 4 Players (Mario, Luigi, 2 Toads)
- Pop-in/out co-op
- Wiimote, NES style controls
- New 'Propeller Suit'
- Worldwide release Holiday 2009

Wii Fit Plus
- Make your own workouts
- 15 new balance games
- Available Fall 2009, with or without Balance Board

Wii Sports Resort
- Includes basketball, archery, golf, kayaking, and more.
- Skydiving intro mini-game
- Releasing July 26th

Trailers:
-Final Fantasy Crystal Chronicles: The Crystal Bearers
-Kingdom Hearts 358/2 Days

Mario & Luigi: Bowser's Inside Story
- North America and Europe release in Fall

Golden Sun DS
- Yes, you just read that
- Completely 3D

James Patterson's Women's Murder Club
- From THQ for DS
- Mystery solving, puzzles
- Seems lame

C.O.P. The Recruit
- From Ubisoft for DS
- GTA console style gameplay

Style Savvy
- Girls Mode for US release
- ... I'm not covering this

Nintendo DSi promo video with people you don't want to watch.

Flipnote Studio
- aka Moving Memo
- coming this summer

Mario vs Donkey Kong: Minis March Again
- Fully user created levels
- Share levels online
- DSiWare title, available this Monday

WarioWare: D.I.Y.
- "Do it yourself"
- Make your own mini-games, share online

Nintendo DSi update
- Photo upload to Facebook

The Legend of Zelda: Spirit Tracks
- ... only mentioned?!
- Playable on show floor at least

Iwata comes out to talk about gamers, difficulty levels, and like topics.

Wii Vitality Sensor
- A pulse sensor for your finger, connects to Wiimote
- Looks like the same pulse sensor you'd use at a hospital
- No actual use of the device shown

Super Mario Galaxy 2
- First 3D Mario sequel for one system
- Includes Yoshi gameplay
- Looks as good, if not, better than the first game

Reggie comes out to talk about third party games
- The Conduit (Sega), Resident Evil: The Darkside Chronicles (Capcom), and Dead Space Extraction (EA).

Metroid: Other M
- Nintendo and Team Ninja project
- Combines 3D, 2.5D and first person
- Set for 2010

END

Sin & Punishment 2 is playable at the show, but go no mention at the conference ... what gives? But seriously, even though this was a much better show than last year's Wii Music debacle, I didn't leave as excited as I was with Microsoft's conference, and I'm far from a Microsoft fan. None the less, I was pleasantly surprised by Golden Sun DS, Super Mario Galaxy 2, and I'm now super interested in Metroid: Other M.

Wednesday, April 8, 2009

Nintendo DSi Browser review


The Nintendo DSi gets its first non-gaming application at launch. But does this DSi Browser prove its practicality, or does it fall short like Nintendo's previous attempt at getting the DS online?

First Thoughts
This was my first download from the Nintendo DSi Shop, and as a process, it was pretty simple to download; and with my wifi network the download was a breeze. I wasn't really sure what to expect of the browser though, having heard a lot of negative remarks regarding the previous Nintendo DS Browser; but it seems Opera got there act together this time around.

Plus, that last browser was $35 and was a DS game card and a GBA slot expansion cart; kind of a hassle when you just want to check a web page. This time around though, the DSi Browser is a easy to download file, and best of all it's free with no mention of having to pay for it yet (unlike the Wii's Internet Channel, which was free but now costs 500 Nintendo Points).

Gameplay ... er, not really
It's really hard to judge an application as opposed to judging a game, but I'll try my best. Once downloaded, accessing the browser is as simple as selecting the icon on your DSi Menu; and if the browser was the last thing you opened, it'll be selected for you as soon as you turn your system on. After just a few seconds, you'll be brought to the home screen which allows you to enter a web page, search (either with Google or Yahoo), or check the Help, Settings, and History menus. So it pretty much works like the Internet Channel, just condensed.

I cannot really speak for everyone here, but for me, the pages downloaded pretty fast on account of me using my DSi just a few feet from my router. It's just about as fast as the Internet Channel, however due to the DSi's memory shortcomings, sites that use Flash media or things like video players will fail to load. But, if you are on the go, with your DSi, the browser certainly proves it's use as a means to check your RSS feeds, or even be able to check your favorite site: View From Heaven (sorry, I had too).

Control-wise, the DSi Browser is pretty simple. You have two methods: you can have the full image on the top screen, while you only see a close-up portion on the bottom screen; or you can have it swapped, with the full screen on the bottom and the selected spot on top. Personally, I prefer the former as it allows me to click links with the touch screen, where as the other method I feel is too zoomed out for me to do that properly. As for typing, it's as easy as using an on-screen keyboard... because it is an on-screen keyboard. I happen to like the DSi's type method better than the Wii's because you can't really get more accurate than tapping exactly what you want, instead of being at the mercy of a shaky arm.

Final Thoughts
For what it's worth, the Nintendo DSi Browser is a pretty useful application. Sure it won't be able to get you onto YouTube, and it may not be presented on the most hi-res of screens. But, at the end of the day, it'll allow you to do anything else on the internet with precise controls and an easy to use interface; and depending on your connection, it's a fast easy way to get online. And did I also mention it's free? You have no reason not to download this, even if you just plan on deleting it later.

Overall Score: 8/10

WarioWare: Snapped! review

As a series mainly used to showcase new technology, Nintendo brings Wario out once again, in the form of one of the first DSiWare titles, to show off the Nintendo DSi's camera. Does WarioWare do the camera justice, or does this game make the feature feel unnecessary?

First Thoughts
One thing you will notice when you boot this game up, is that it's not like any WarioWare game you've played before. There's no real menu listing, there's no special features, or even options menus. There's just four character icons, a button to read the in-game manual, and another button to the credits, but I'll get into that later.

Gameplay
That thing about this not being like any other WarioWare game ... yeah, let's get into that. Basically, those four character options lead into different character's microgames, only 5 games per character. Yeah, only five, meaning just twenty microgames total. And if you're alone, it's technically 15, because the Kat & Ana microgames are designed for two people; though, since the way the camera works, three fingers can become a head and two hands with some clever distancing tricks.

Which brings me to the main focus of the game, the cameras. You'd think if your game utilizes a camera as it's central control system, you'd at least test the thing in numerous lighting situations to make sure it works... Because I shouldn't have to move to three different rooms just find a place to play that only kind of works. Before you can actual play a set of microgames, the game will have you set up in the right position, which for whatever reason has trouble finding the pale guy in a black t-shirt in a beige painted room. But once that's all settled you can finally play.

Before each microgame, a little face and/or hand icon will show up, allowing you to get in place. However, unlike say WarioWare: Smooth Moves on the Wii, which showed you the Wiimote position quickly before you had to play, Snapped! gives you infinite amount of time to set up due to the camera's somewhat unreliability. For me, this ruins the frantic style of the WarioWare gameplay, considering in the end it won't matter what body part is actually being read, as the camera is just looking for a light and dark separation.

But, the game doesn't stop at the 20 microgames. No, in fact, the credits are a game in themselves ... a game that actually seems to last longer and is in my opinion a bit more fun than the rest of the title since you only have to get set up once. The credits game is essentially an on rails shooter ... without shooting, that you control with your head and aim for names and items as they come towards you. And it hit me while playing this, if this works so well, why didn't Nintendo just make some sort of on rails shooter that you control with your head and .. maybe with the mic make sounds to fire? I'd much rather play a hands free shmup than have to constantly set up for a 2 second microgame.

Extras
There's not much extra to this downloadable title. However, after playing each series of microgames, you will get to see how you looked while playing. But as amusing as that is, the game won't allow you to save the photos; and even if you just close the DSi the pictures are erased. You'd think a system that can hold up to 32GB on an SD card would at least let you save these photos to play with on the Nintendo DSi Camera.

But the game's memory loss does even end there. With the credits game I mentioned before, you'll rack up a score that will have taken sometime to get; and that score will be shown above the Credits option on the main menu. But guess what happens when you leave the game? Your score is gone! Making the entire part of showing your score, or even trying to get one in the first place, completely pointless. I mean, if I'm giving up five dollars for this title, the least you can do is save my score! What's that memory file even doing, huh?

Final Thoughts
Well, I'd by lying if I said this was my favorite of the WarioWare titles (my real favorite is Twisted! on the Game Boy Advance). When the camera mechanic works, especially in the credits game, it works well and the game is quite fun. However, when the game makes you run around to find proper lighting and then that aspect screws up the gameplay, then it's not fun. And while I understand it's just five dollars, I could find a NES game on the Virtual Console that lasts longer than Snapped!'s 20 microgames, for the same price... and that would even save my progress; this game won't even save my score, let alone my photos. Also, no 9-Volt level? Tsk tsk.

If you were a fan of the WarioWare titles, like me, and wanted some gameplay with your DSi Camera, then maybe you already bought this game. However, if you're looking for an engaging camera played experience, I say hold onto your 500 Nintendo Points until something better releases (even if they are from the 1000 points Nintendo gave you).

Overall Score: 6.8/10

Tuesday, April 7, 2009

Nintendo DSi hands-on impressions

Hey everyone, sorry for the delay (despite it actually being a shorter wait than I had thought) but my DSi finally arrived today at six o'clock. Apparently a package can sit in a UPS truck for 13 hours before you get it, even though the shipping plant is just 15 min away... Anyways let's open up with some pictures I added to Flickr:

NintendoDSi_01 NintendoDSi_02 NintendoDSi_03 NintendoDSi_04
Sorry for no DS lite in the comparison shots, but I don't have one.

Quick note about the no DS lite, the video feature I have planned in the coming week will be about convincing early adopters of the original DS who didn't upgrade to the DS lite to finally take a step up; because I know I wasn't the only one out there in that situation.

For me, the first thing I noticed, other than the weird yet surprisingly comfortable matte finish, was the screens. Not only are they noticeably larger by comparison, but they're significantly brighter (but I again can't speak for the DS lite), and have less of a glare; heck the touch screen doesn't even get all those lines on it from the stylus. Speaking of the stylus, I was leary at first going from the tiny DS stylus that I was oh so used to the DSi's new, larger stylus. However, after a few run throughs with the DSi's various appilications I found it to be more comfortable, and well... better; I just have to get used to its placement in the system.

While the screens are bigger, the resolution stays the same, which I don't think makes a huge difference. However, while playing Mario Kart DS, the menus looked more jagged to me, though I can't really put the blame on the image being stretched, or if it's just the fact that it may of always looked that way and it only took the bright screen of the DSi for me to actually notice it.

App-wise, I purchased WarioWare: Snapped!(yet to play it) and the DSi Brower (Free) with the 1000 points Nintendo gives with every DSi. On my wifi, the downloads were much quicker than I expected, and I was able to get two downloads quicker than I have an NES game on the Wii Shop Channel. The browser is actually quite nice, though I'll the spare details until the actual review. As for what comes with the system, I played around with the camera, which was fun to an extent, but I had issues with some of the color filters due to my lighting. The Nintendo DSi Sound .. channel?.. was actually pretty fun; it was neat to be able hear my favorite songs and play around with it to make Eddie Vedder sound like Satan himself, or to twist and warp my own voice; not to mention, some of those music visualizer are neat (especially the Excitebike and Mario ones).

Lastly.. what else can I say? I've only had an hour or so to play around with the system because it arrived late, and I wanted to get the battery drained before I got into any serious gameplay (so yes, it is still charging). I also was able to transfer my Nintendo WiFi Connection stats from my old DS to my DSi in a procedure that was actually quite simple and easy, just incase you don't want to wory about remembering all new friend codes.

If there's anything I wish the DSi did have, other than say GBA support (though I can live without, being I have every GBA model) is I wish there was more networking to it. Like, why can't I have DSi friends like I do Wii friends, and have the ability to share photos and sound clips? Or even better, have the ability to share and recieve with Wii consoles? I mean, i'm sure it is possible with a firmware upgrade on both ends, but it's something I'd of liked to seen out of the box.

Other than that, if you still have an original DS, I'd say it's about time to upgrade, at least for the new hardware features like the internal memory, SD/SDHC support, cameras, and improved screens/speakers. But if you're a GBA purist, I wouldn't get rid of the old DS if you don't have any other way to play those games; I would get the DSi to supplement your gaming experience. My hope really comes down to the DSi Shop, if there's games there that you can't find anywhere else, than that will have to be your selling point, especially when the DSi sells for $170, while the still GBA compatible, yet extra feature-less DS lite runs for $130.

Hope this helps your purchase decisions!

Monday, April 6, 2009

Nintendo Download - 4/6/09

Today marks the first day of both the Wii Shop Channel and the new Nintendo DSi Shop updating. This post will run like previous Wii Shop Channel updates, with me posting Nintendo's press release. However, due to length, I may revert back to me just listing the week's titles, without the huge descriptions, we'll see.

Nintendo DSiWare
Nintendo DSi Browser (Nintendo, 1 player, 0 Nintendo DSi Points): Get on the Web with ease using the Nintendo DSi Browser. Powered by Opera, this simple-to-use Web browser is made specifically for the Nintendo DSi system, providing a seamless and intuitive browsing experience that makes the most of the system's touch controls and two-screen interface. Check e-mail, get the latest news updates and more – wherever a wireless Internet connection is available. Just grab your stylus and start surfing.

Bird & Beans™ (Nintendo, 1 player, Rated E for Everyone, 200 Nintendo DSi Points): In Bird & Beans, you control Pyoro, a small bird with an elastic tongue and an insatiable appetite for beans. Scramble to catch beans that fall from the sky, racking up points as you go. The farther away the bean, the more points it's worth. Beware any beans that are missed – they'll leave a hole in the ground that can't be crossed, potentially trapping Pyoro. Bird & Beans also features a second version that enables Pyoro to spit seeds at high speed, bringing down more beans than ever before. This fun and fast-paced game requires skill and strategy to master, and always leaves you wanting to play just one more time.

Master of Illusion™ Express: Funny Face (Nintendo, 1 player, Rated E for Everyone, 200 Nintendo DSi Points): Master of Illusion Express titles are mind-boggling magic tricks pulled from the popular Nintendo DS™ game. Learn the illusions, practice up and amaze your friends. Master of Illusion Express: Funny Face uses your Nintendo DSi system as a prop in a card trick. Draw a face on the touch-sensitive screen and astound your audience as the face tells them which playing card they picked. Also included is the bonus Vanishing Card trick, which the Nintendo DSi system performs for your enjoyment.

Art Style™: AQUIA™ (Nintendo, 1 player, Rated E for Everyone, 500 Nintendo DSi Points): Dive into Art Style: AQUIA, a fast-paced underwater puzzle game that asks you to think fast and move even faster. Help a scuba diver reach the ocean's floor by matching three or more colored blocks horizontally or vertically. The more blocks you match, the faster the diver will descend. Fail to clear blocks and the diver's air supply will start to run out, causing darkness to creep in from above and cloud your vision. Race against time in TIMED DIVE, dive deep in FREE DIVE mode or visit the AQUARIUM to view various sea creatures. Like every game in the Art Style series, AQUIA features elegant design, polished graphics and pick-up-and-play controls, creating an experience that focuses purely on fun and engaging game play.

WarioWare™: Snapped! (Nintendo, 1-2 players, Rated E for Everyone – Comic Mischief, 500 Nintendo DSi Points): Wario™ returns with more manic action made especially for the Nintendo DSi system. WarioWare: Snapped! uses the built-in Nintendo DSi Camera to make players the star of the show by placing them right into fast-paced mini-games. Take part in wacky challenges simply by moving your face and body as you travel along four wild roller coasters, hosted by Wario and his pals. Beat the mini-games using motions ranging from large to small, or play with a friend for even more fun. Wario even has a few tricks up his sleeve.

Brain Age™ Express: Math (Nintendo, 1 player, Rated E for Everyone, 800 Nintendo DSi Points): In this math-focused edition of the popular Brain Age series, players can enjoy a mix of new and familiar exercises, including Change Maker, Triangle Math, Sum Totaled and Multi Tasker. A new Themes mode includes drawing, photography and voice acting challenges, letting you share your creativity with friends and family. And if you need a break from your routine, the always-enjoyable Virus Buster makes its return.

WiiWare
EQUILIBRIO (DK-GAMES, 1-4 players, Rated E for Everyone, 500 Wii Points): In EQUILIBRIO, you must finish a series of levels by moving a ball toward an exit. To move the ball, hold the Wii Remote™ controller horizontally and turn it to tilt the playfield. You can also play using the Wii Balance Board™ (sold separately with Wii Fit). The ball is fragile, so don't let it fall too far, and be sure to avoid deadly obstacles such as spikes and acid pools. The difficulty of the game adjusts according to your skill. Will you be tough enough to complete all 64 levels?

Virtual Console
Uncharted Waters: New Horizons (Super NES™, 1 player, Rated E for Everyone – Mild Cartoon Violence, Simulated Gambling, 800 Wii Points): Uncharted Waters: New Horizons is a game set in the Age of Discovery, the golden era of European global exploration during the early 16th century. There are six different characters to choose from, all with different backgrounds and different motivations. Once you've chosen a character to play, you're free to sail the world's oceans as you wish, visiting a variety of exotic ports and making thrilling new discoveries.

via Nintendo Press Room

I won't be getting my DSi until later this week hopefully (as you may of heard) but I plan on getting the free DSi Browser as well as WarioWare: Snapped! with the 1000 free points that come with the system. Hopefully I can provide reviews and some DSi hands-on coverage soon after. Stay tuned!

Sunday, April 5, 2009

Club Nintendo DSi Bonus

Not sure why Nintendo can't do this for those of us who have registered Gamecube, Game Boy Advance, Game By Advance SP, Game Boy micro, DS, DS Lite, and Wii .... but none the less this tiny text message is on Club Nintendo now:

"NEW: Earn 160 Coins today by registering your newly purchased Nintendo DSi! To earn these Coins you must complete all three of the following steps: (1) register your serial number, (2) complete a quick survey and (3) link your Nintendo DSi to your DSi Shop account (wireless broadband internet connection required). Enter your Nintendo DSi serial number below and we'll walk you through the process."

Also, DSiWare will credit you with 10 Coins (just like WiiWare, Virtual Console, and Wii Channel titles). Sounds good to me, but as I said, not sure why we can't get credited for our other registered systems.

Anyone pick up the system yet? Tell us what you think while we await the arrival of ours.

Saturday, April 4, 2009

Nintendo DSi coverage delay

Good news and bad news. Good news: I got my shipping confirmation for my black Nintendo DSi today! The bad news: It's being shipped to the wrong VFH HQ... which now means I have to wait an extra week or so before I can not just get my system, but also provide coverage for it here at VFH.

Being the first "system launch" since VFH's blog started, I had planned out a nice event which would have involved some Flickr comparison shots, and also some original video coverage at YouTube (a VFH first). But, because of me not double checking my order, I have it shipped to the building I won't be in for ... a month. Hopefully I can find a way to get it sooner than that, but I just wanted to give you a heads up if there's a lack in DSi coverage, because we realy did have some special planned.

Sorry.

Wednesday, March 25, 2009

GDC09: Nintendo news

Not that other companies don't have anything exciting, but this feels like the first "big" new from this years Game Developers Conference.

Nintendo DS, DSi, and DSiWare
- Nintendo DSi purchasers can redeem 1,000 free Nintendo Points by accessing the Nintendo DSi Shop by October 5th, 2009

- First DSiWare titles include Moving Memo, which lets players create digital flipbooks; and WarioWare: Snapped!, which uses Nintendo DSi Camera for mini-games.

- New Zelda game for the Nintendo DS: The Legend of Zelda: Spirit Tracks. Will be playable on all DS models, i.e. no camera support or anything like that.



Wii, WiiWare, and Virtual Console
- With a firmware update (4.0) available today, Wii owners can now use SD cards, and even High Capacity SD cards (up to 32GB!) to save their Wii Channels, Virtual Console titles, and WiiWare games; all of which can be accessed from the new SD Menu.

- With this new found storage, Nintendo also announced the Virtual Console Arcade, which will bring classic arcade titles to the Wii's Virtual Console. In fact, four games are available right now!

- New WiiWare title announced, and demonstrated: Rock N' Roll Climber, which utilizes the Balance Board and Wiimote/nunchuck to simulate rock climbing. Looked to me like Donkey Kong: King of Swing but with people..

Wednesday, February 18, 2009

DSi in North America on April 5th

Yes, finally the most solid of announcements has arrived. Nintendo of America has announced that the third iteration of the Nintendo DS, the Nintendo DSi, will arrive on our shores coming April 5, 2009. The system will retail for an MSRP of $169.99; which is just $30 more than the current DS lite, but equal in price to a core PSP-3000.

DSi_01 DSi_02

As you can see above, the DSi will be launching in two colors for North America: Onyx and Blue, dropping the White model previously available in Japan. Also interesting, Nintendo has taken the Sony approach of adding icons to the package to display what the system can do, such as: doubling as a bag, capable of receiving waves, and granting you permission to speak with a box. But seriously, it's just pointing out the camera, mp3, DSi Shop, WiFi, and chat abilities.

Also on April 5th, Nintendo has announced that Rhythm Heaven will be released... thus forcing me to get a DSi. Why? Because I'm still using a DS Phat, and I planned to get Rhythm Heaven at launch; if I'm going to be at the store on thesame day .. I might as well buy the system. Plus, for me, the DSi isn't going to replace my DS Phat, as in my mind it's more so a different console than DS lite was. For one, there's no GBA slot, so if I want those features of certain DS games, I'll need my old one still, but at the same time it has DSiWare and camera features that can be used in games; it's not just a new body with brighter screens.

So, yes, hopefully this April you can look forward to both coverage of the DSi launch, as well as a Rhythm Heaven review. See you then!

Full press release at Nintendo Press Room
Official website: www.NintendoDSi.com

Thursday, October 2, 2008

Nintendo Japan Conference

This will be constanly updated with any news from Nintendo's Press Conference in Japan.

Nintendo DS
- New Nintendo DS model, Nintendo DSi
- new unit will exist alongside both DS and Wii
- releases in Japan, November 1st
- available in white and black
- will be about 12% thinner because it lacks a GBA slot
- slight cosmetic adjustment from DSlite
- slightly larger screens, 3.25 in.
- built in cameras, one inside, one out
- photos can be synced with Wii Photo Channel
- AAC playback, adjustable speed/pitch
- built in memory
- SD Card slot

- New DSi Shop
- Wii Points renamed to Nintendo Points
- Nintendo Points work with DSi/Wii Shops
- content sold directly over WiFi
- free Opera Browser to be available
- DSiWare available for free, 200, 500, or 800 points

- 1st Party titles: Game that utilizes Miis and a pedometer, Mario & Luigi 3, what looks to be Stage Debut, what looks to be a new WarioWare? See video

Wii
- Storage solution: Game downloads saved to SD card
- New Wii's to have pre-installed “What You Can Do With the Wii” video, teaches users the system's online functionality
- "Play on Wii Selection", Gamecube releases like Pikmin and Donkey Kong: Jungle Beat, with Wii controls
- 1st Party titles: Punch Out, Another Code (Trace Memory), and Sin & Punishment 2
-
3rd Party tiles: Dynasty Warriors, Monster Hunter 3, new Tales
- Wii Music displayed ... again

If you can read Japanese, Nintendo has a site with all the info, here. There, if you hit the link that say "Wii" you can see a video of the Wii titles including Punch-Out, Trace Memory, and Sin & Punishment 2, and they all look awesome! There is a DS video montage as well.

Nintendo DSi - Official Site

Anything from the US Conference will be added in a later post.

Wednesday, March 26, 2008

Game Reviews

Game reviews are organized by company, and then console. They are listed alphabetically, unless part of a series. Company banners link to VFH Classic listings.

Our reviews are not multi-platform, for example the Rock Band review on Wii does not cover Xbox 360; each review is specifically written for that system.

To see how we score click here.

VFH Classic reviews marked with *
VFH Seal of Approval titles in bold






Animal Crossing: City Folk
Battle of the Bands*
Boom Blox*
Bully: Scholarship Edition*
Dead Rising: Chop Till You Drop
Guitar Hero: Aerosmith*
House of the Dead 2 & 3 Return
Kirby's Epic Yarn 'NEW'
LEGO Indiana Jones: The Original Adventures*
MadWorld
Mario & Sonic at the Olympic Games*
Mario Super Sluggers*
Metroid: Other M
New Play Control: Donkey Kong Jungle Beat
New Play Control: Mario Power Tennis
New Play Control: Pikmin
No More Heroes 2: Desperate Struggle
Okami*
Rock Band*
Super Mario Galaxy 2
Wario Land: Shake It!*
Wii Fit*
Wii Music


Doc Louis's Punch-Out!!
Final Fantasy Crystal Chronicles: My Life as a Dark Lord
Grill Off with Ultra Hand!
Tetris Party*


Castlevania: Order of Ecclesia*
Fire Emblem: Shadow Dragon
Game & Watch Collection
Game & Watch Collection 2
Grand Theft Auto: Chinatown Wars
Guitar Hero: On Tour*
Guitar Hero On Tour: Decades
The Legendary Starfy
The Legend of Zelda: Spirit Tracks
Personal Trainer: Walking
Picross 3D
Pokemon Platinum
Retro Game Challenge
Tornado
Ninjatown
The World Ends With You*


Art Style: PiCTOBiTS
Nintendo DSi Browser
Photo Dojo
WarioWare: Snapped!






BioShock 2
Blur
God of War III
Marvel Ultimate Alliance 2
Metal Gear Solid 4: Guns of the Patriots*
Prince of Persia
Singularity
Street Fighter IV
Transformers: War for Cybertron
Uncharted 2: Among Thieves


1942: Joint Strike*
Braid
Life with PlayStation
Metal Gear Solid 4: Database*
PixelJunk Shooter
Prince of Persia: Epilogue
Rag Doll Kung Fu: Fists of Plastic
Wolf of the Battlefield: Commando 3*


LittleBigPlanet
Metal Gear Solid: Digital Graphic Novel*


God Hand*
Shin Megami Tensai: Persona 4


Army of Two*
Banjo-Kazooie: Nuts & Bolts
BioShock*
BlazBlue: Calamity Trigger
Gears of War 2
Green Day: Rock Band
Guitar Hero: World Tour
Fallout: New Vegas 'NEW'
Mass Effect 2
Ninja Gaiden II*
Pure*
Rock Band 2
WarTech: Senko No Ronde*


1942: Joint Strike*
Banjo-Kazooie
Braid*
Castle Crashers
Galaga Legions*
Golf: Tee It Up!*
Mega Man 9*
Wolf of the Battlefield: Commando 3*


Spore*
Strongbad's Cool Game for Attractive People*



Spore*


Antimatter
Beer Bounce
Billy Frontier
Cro-Mag Rally
Enigmo
Metal Gear Solid Touch
Silent Hill: The Escape
Soul Trapper: Episode 1
ZEN Pinball: Rollercoaster
ZEN Pinball: Inferno


This post will be updated as the reviews come.
Last updated: November 21st, 2010 (12:45 AM EST)