The pacing of Ninjatown is almost perfect for beginners, but slow for veteran/older gamers. You start off with the sole ability to build a single type of hut, which produces two ninjas to do battle with the enemy. The next stage gives you a new ability, and the next stage gives you another hut to build, and so forth, with each new stage giving the player a single new ability or object to use, which is done very well and won’t overwhelm the player from the start with all of these options.
Once you’ve played through a majority of the levels, you will have all of the options and items at your disposal. The main items are ninja huts and modifier buildings, each of which can be placed in any empty square on the map. There are 8 different kinds of ninja huts, and 6 modifier buildings. Each different ninja hut produces a different style of ninja, who attacks in a certain way, while modifier buildings enhance the powers of the ninjas whose huts are touching these buildings. These modifications include increasing their attack power or defensive power, or some other benefit. Also, there are two main types of ninjas, which include your basic melee ninja and then your long-range ninja, who uses a slingshot, bow, or snow balls to attack. Each type of ninja has different stats and costs a different number of cookies, the currency, to build, so having a strategy is key, as you can’t just go about building random ninja huts. Also, you can upgrade any ninja hut you like, up to five times, which will increase that ninja’s stats. Once you have built your ninja hut, you can change the rally point of melee ninjas, to place them strategically, and then you can choose which enemies the ranged ninjas should attack first: closest enemy, weakest, or strongest. These options aren’t too important, although assigning rally points helps ninjas get into battle faster, but they have a given radius where they will go to attack an enemy, and they generally will.
Clicking a building or empty space brings up a menu, here's where you choose your task. You can use this for upgrades, seeing a building's stats, how much an upgrade costs, and the benefits it gives inhabiting ninjas.
Aside from the three above tools, you cannot control anything, besides a few gimmicks I’ll talk about later. This means that you can’t directly control what your ninjas do, which simplifies things a lot, but also causes some frustration. There have been countless times where you want specific ninjas to attack specific enemies, but because there are so many enemies on-screen at once, they will simply attack the closest enemies, or another enemy type which they cannot defeat, so they end up becoming useless. Also, it can happen that your ninjas go into battle earlier than you would like, resulting in numerous enemies slipping away and then your ninjas won’t go after them, and things of that nature. This generally isn’t that big of an issue, but it would have been nice to have a little more control.
The game is divided into a variety of environments, each with 4 levels to play through. The environments don’t really change the way in which the game is played, but it does give you something different to look at, and some areas contain unique enemies, as well as some interesting gimmicks. For instance, one set of levels feature cannons, which you can set off whenever you like simply by tapping on the fuse. Other levels feature out of reach enemies which you must defeat via your wand abilities, and almost all of the last levels in each area feature a boss enemy which deals out devastating blows to an area and has a lot of HP. There are some other level types, which require you to protect a structure, and other such things, which are good for a varying the gameplay up and keeping things fresh, which the game also does by giving you those new abilities, ninjas, or enemies every level or so, so there is always something new to explore.
The enemies in the game vary, and include around 12 types, plus those big boss enemies. Every time a new enemy appears, or any new thing, Consultant Ninja will pop up and give you some stats on the enemy/item; you can also check the Consultant Notes at any time via the pause menu to read up on any and everything in the game. Anyways, there are your standard enemies, and then your bigger enemies, and then some flying enemies, some of whom actually attack, and then some unique enemies, like the splitters, zombies, and forest enemies, which do some interesting things, such as splitting once attacked, or poisoning your ninjas and even turning them into zombies!!! If a ninja does die, after ten or so seconds, he will reappear from the ninja hut, and there is no way for the enemies to attack ninja huts, so you don’t have to worry about that. Also, the enemies vary in difficulty, ranging from 1-5, which is told before they come so you can prepare yourself both mentally and by upgrading your ninja huts.
Cannons can be used when your ninjas can't reach certain enemies. There's really cool level that features pirate ships and enemy pirates. Darn ninja/pirate rivalry...
Overall Score: 7.9/10
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