It may not come out until 2012, but here's the first look at Andrew Garfield as Peter Parker/Spider-Man from Marc Webb's unneeded reboot of the film franchise...
While it's thankfully a tangible suit and not CGI like Green Lantern's costume (that's a rant for another time), I can't say I've very pleased with this... for one it just doesn't look like any other Spider-Man costume before it. Where's the webbing that looks like webs? The stripe that connects from the shoulders to the hands? The waistline? And why does it still not look like something that Peter Parker could make himself?!
Sure, the previous costume wasn't perfect, but with one look I could tell it was Spider-Man! It at least followed the design of the original look in the comics, aside from the silver webbing. But what the hell is going on here? What's with the spike design in what seem to be separate gloves? Why would you put a long narrow torso piece on a guy that's already tall and skinny? At least Toby Macguire was stout, the costume suited him, this just looks weird.
I've said it before, and I'll say it again, Spider-Man 1 and 2 are probably my favorite, most memorable superhero films, sure the third film was pretty bad, but there was no need to reboot it already. I'm bitter about it now, and I'll probably be bitter about it until a trailer comes out. But seriously, let's try making films of other superheroes before we start rebooting ones that were already fantastic...
Showing posts with label Spider-Man. Show all posts
Showing posts with label Spider-Man. Show all posts
Thursday, January 13, 2011
Monday, January 11, 2010
Spider-Man gets Rebooted
It's the comic movies of the night! Sony Pictures has announced that the 2011 slated Spider-Man 4 film is no more, and the studio with start from Peter Parker's high-school days with a new cast, film crew, and release date set for 2012.
That's right, after two fantastic films and one not so great, Sam Raimi, Toby Maguire and the rest of the cast and crew that made the Spider-Man film franchise so memorable will not be returning when the web-slinger comes back to theaters next time. There's no work on the new cast/crew for this Spider-Man reboot, but Sony and Marvel seem pretty set on that 2012 release.
Personally, I'm a bit upset. I liked the Spider-Man films... except for the third; but regardless I was really looking forward to what Sam Raimi had in mind for the next film, if anything I was just looking for proper closure because I didn't get it from the third film. Plus I liked Raimi's filming style, I thought Toby Macguire was a believable Peter Parker, and Bruce Campbell was just awesome as usual.
But what bothers me the most about the reboot is that it hasn't even been ten years since the first Spider-Man released, isn't a reboot a little soon? I mean, I can understand why Marvel chose to reboot film franchises like The Punisher and Hulk (and DC with Batman) so soon after their first releases because those films just weren't that great to carry on. But Spider-Man 1 and 2 were some of the greatest comic adaptations of all time. Maybe Marvel should try making some new film franchises that are good (Iron Man is close, X-Men... not so much), instead of just rebooting already done characters. It's quality, not quantity that counts, I don't care what that check from Disney tells you.
Check out the lengthy press release at Ain't It Cool News
That's right, after two fantastic films and one not so great, Sam Raimi, Toby Maguire and the rest of the cast and crew that made the Spider-Man film franchise so memorable will not be returning when the web-slinger comes back to theaters next time. There's no work on the new cast/crew for this Spider-Man reboot, but Sony and Marvel seem pretty set on that 2012 release.
Personally, I'm a bit upset. I liked the Spider-Man films... except for the third; but regardless I was really looking forward to what Sam Raimi had in mind for the next film, if anything I was just looking for proper closure because I didn't get it from the third film. Plus I liked Raimi's filming style, I thought Toby Macguire was a believable Peter Parker, and Bruce Campbell was just awesome as usual.
But what bothers me the most about the reboot is that it hasn't even been ten years since the first Spider-Man released, isn't a reboot a little soon? I mean, I can understand why Marvel chose to reboot film franchises like The Punisher and Hulk (and DC with Batman) so soon after their first releases because those films just weren't that great to carry on. But Spider-Man 1 and 2 were some of the greatest comic adaptations of all time. Maybe Marvel should try making some new film franchises that are good (Iron Man is close, X-Men... not so much), instead of just rebooting already done characters. It's quality, not quantity that counts, I don't care what that check from Disney tells you.
Check out the lengthy press release at Ain't It Cool News
Tuesday, October 13, 2009
Marvel Ultimate Alliance 2 Review

The story starts with Nick Fury calling four heroes to his side to help out on a special mission to stop the Latverian prime minister, Lucia von Bardas from supplying weapons to super villains. Their mission is successful, but it brings trouble a year later when Lucia returns for revenge and destroys a major US city. Awkwardly though, the story quickly shifts to the super heroes themselves, as a registration act is put in place by the US government. Some heroes decide to register, while others believe it an outrage. This pits the two groups against each other, and the previous storyline is all but forgotten.
From that point though, you can choose which side to take; anti- or pro-registration, which will slightly change the storyline and missions, until later in the game where it comes together again. While this does allow for multiple play-throughs, each path actually plays almost identically, which I found to be very disappointing. However, there are some super heroes that are distinct to each side of the conflict, so you have to be on their side to use them in battle, which could sway your initial decision one way or the other, but the heroes I ended up going with; Wolverine, Gambit, Spider-Man, and Deadpool; could be on either side.
You can choose from a list of 24 heroes to play as, although many have to be unlocked as you progress. Most of them are simply unlocked as you advance, but some of the stronger characters, like Thor and Jean Grey, are unlocked by collecting various items. You can swap out characters at any time you like via the pause menu, as well as amp up your characters’ stats or assign boosts.
One of the collectibles you’ll find hidden away in levels or earn after defeating bosses are boosts. You can assign three boosts at a time to your entire team, and they do a variety of things. Some boosts up your defense against things like fire or lighting, while others increase the percentage of damage you do, or give you special abilities, like restore health for melee attacks. There are tons of these to find and experiment with to make them the most beneficial and complimentary to your style and characters. Another option at your disposal is upgrading each character. You earn XP by fighting and gain power orbs by breaking objects or defeating foes, and these can be used to power-up a character, making him or her stronger or use new abilities. By default, this is all done automatically, but you can change it so you can upgrade the abilities you want.

Holding L1 will allow you to block, while tapping it will give you the ability to dodge incoming attacks. L2 works like the R’s and requires you to hold it and press another button, this time allowing your current character and the other one you select to perform a fusion attack. These are massive attacks that come in three varieties; guided, clearing, and targeted. Each hero pairing is assigned one of these types, and they appear with the button needed to press to perform it, so you know what will happen. While each pair does generate a unique visual effect, each type is relatively the same. Clearing dispatching 10 or so nearby enemies, while guided allows you to run around the map and take out as many enemies as you can for 10 or so seconds. Targeted is particularly useful during boss battles, as you can only target one enemy, and then do massive damage to him or her.
These fusion attacks can only be performed when you fill a special meter, which is done by attacking enemies. Once the meter is full, you earn a star, which allows you to do a fusion attack, and you can hold two stars at a time, or three if you have a special boost equipped. Each fusion attack has a special requirement, which if met, will earn you a health pack, two of which can be held at once.
The two health packs are fairly limited, and you’ll find yourself leaving a lot more behind, as you simply don’t have to use them very often, at least not on normal difficulty during the first 2/3 of the game. While it is easy to see which hero is badly injured, by their icon flashing red, you’ll be required to cycle through all of them to see which one needs a health pack otherwise, which is annoying. Heroes can also faint if their health meter gets depleted, but they can just as easily be revived with a health pack. And if you have young kids or you’re just not good at video games, you can play on easy, where your heroes can’t faint at all.
The game is split up into a variety of missions, which will have you beating down a ton of enemies and a couple of bosses until you get to the end. You just follow the path they put in front of you, destroy a few objectives, and continue forward. If you aren’t sure where to go, you can click on the R3 button to flash a directional arrow in the way you need to go. There are a few types of enemies, but aside from that, they are all the same. You’ll have to fight wave after wave of the exact same enemies, and then take on a couple cool super villains, or other heroes later on. Some areas will require a bit of strategy, and some enemies have shields and the like which must be taken away before you can damage them, but there is no real skill required. This game is a button masher, and while you can choose your fusion attacks and powers, you’re going to be doing the same attacking again and again, so it gets a bit repetitive.
Outside of the missions, you can explore your base, which will change throughout the game. Here, you can talk to other super heroes, pick up art bundles, and replay old missions. The demo center, aside from allowing you to replay the old missions, also lets you play through challenges. The challenges are pretty cool in that you can earn medals depending on how well you do, which net you XP or special boosts and other such goodies. There is also a trivia game you can play, which isn’t too difficult, but another nice distraction for those wanting to brush up on their Marvel knowledge.
The game doesn’t offer too much else. It’s fun while it lasts, if you like the characters. I beat the game in about 6 hours, but it could take you considerably longer if you choose to talk with every character you can, do all the challenges, collect everything there is, and answer all of the trivia questions. Each character also has an alternate costume, which is pretty cool. However, there aren’t any amazing puzzles or anything and you just beat up on the same few enemies again and again, so it gets a bit stale, although playing with all of the famous heroes is fun.
Marvel Ultimate Alliance 2 does a fairly good job at pleasing fans, with presenting a ton of characters, some of which are some what obscure, and letting gamers play as their favorite heroes. Each characters' powers are really cool and there are a ton of collectibles and art to pick up to expand the gameplay, but at its core, this title is a button masher which can get repetitive for gamers.
Overall Score: 7/10
Posted in collaboration with GamersPlatform
Tags:
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Iron Man,
Marvel,
PlayStation 3,
Review,
Spider-Man,
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Monday, August 31, 2009
Disney buys Marvel for $4 Billion
Call this the most surprising thing I've heard in a long time, but as of this morning, Disney is the works of buying out Marvel Entertainment. Under the deal, it would mean that Disney owns full rights to over 5,000 Marvel properties.
What does this mean? To be honest, I'm not sure yet. There's a lot of things that make sense, such Disney already owning the broadcast and distribution rights to Marvel cartoons of the '90s such as Spider-Man, The Incredible Hulk, Iron Man, and more, all of which currently air on Disney XD; not to mention that they also air re-runs of the latest Spider-Man cartoon, The Spectacular Spider-Man.
But then there's the stuff that brings confusion. Like, what will happen to shows like Wolverine and the X-Men and Iron Man: Armored Adventures, both of which air on Nicktoons Network; and then there's The Black Panther on BET and Marvel Super Hero Squad on Cartoon Network set to air later this year. Also, there's already pre-existing deals for upcoming Marvel films and games such as Iron Man 2, Thor, and more, which are being produced with studios such as Paramount Pictures, Sony Pictures, amongst others.
The one aspect that really has me curious is Universal Studios in Orlando, FL. Not that I had any intention of going there any time soon, but if recall correctly, about 50% of that theme park is dedicated to Marvel and its characters. So does all of that just get chopped off Universal Studios and sent to Disney World? If so, that's got to be really painful for Universal's tourist attraction rate. If any more news comes from this deal, I'll be sure to inform you.
via AP (Yahoo!)
What does this mean? To be honest, I'm not sure yet. There's a lot of things that make sense, such Disney already owning the broadcast and distribution rights to Marvel cartoons of the '90s such as Spider-Man, The Incredible Hulk, Iron Man, and more, all of which currently air on Disney XD; not to mention that they also air re-runs of the latest Spider-Man cartoon, The Spectacular Spider-Man.
But then there's the stuff that brings confusion. Like, what will happen to shows like Wolverine and the X-Men and Iron Man: Armored Adventures, both of which air on Nicktoons Network; and then there's The Black Panther on BET and Marvel Super Hero Squad on Cartoon Network set to air later this year. Also, there's already pre-existing deals for upcoming Marvel films and games such as Iron Man 2, Thor, and more, which are being produced with studios such as Paramount Pictures, Sony Pictures, amongst others.
The one aspect that really has me curious is Universal Studios in Orlando, FL. Not that I had any intention of going there any time soon, but if recall correctly, about 50% of that theme park is dedicated to Marvel and its characters. So does all of that just get chopped off Universal Studios and sent to Disney World? If so, that's got to be really painful for Universal's tourist attraction rate. If any more news comes from this deal, I'll be sure to inform you.
via AP (Yahoo!)
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