Showing posts with label Rock Band. Show all posts
Showing posts with label Rock Band. Show all posts

Friday, June 11, 2010

Green Day: Rock Band Review

Rock Band and Green Day junkies rejoice, because the newest addition to our ever-growing arsenal of songs is here: Green Day: Rock Band, the second band-centric Rock Band game since The Beatles: Rock Band. But, how does this game stack up to the previous Rock Band games?

If you are a Green Day fan, then this is hands-down a must buy. The game comes with 47 songs (all of which are Green Day, suck on that Activision!), three entire albums: 1994's Dookie, 2004's American Idiot, and 2009's 21st Century Breakdown (counting the six tracks already available as DLC), along with eight of their older hits from other albums thrown into the mix; nothing off 39/Smooth or Kerplunk however. However, if you're not a Green Day fan, then I suggest renting the game and at least giving it a shot, you may be surprised at what you find.

Now, I myself am a big fan of Green Day, and I found myself loving every minute of this game. The graphics and animations actually seem to be a step up from Rock Band 2, thanks mostly in part to the band actually being motion-captured (which obviously could not be done with The Beatles) and Harmonix did a wonderful job making it seem like you are at an actual Green Day concert.


Oh, how you've changed... Green Day, not the gameplay.

In terms of game play, I found that the guitar and bass are rather repetitive, but I found myself enjoying the songs so much that I never got sick of playing. Singing is... well, it's singing, if your familiar with the songs then you will, without a doubt, enjoy it; and the three-part harmonies from The Beatles: Rock Band return here. But, if you're not a big Green Day fan, but you love playing drums, then you are in luck, for the drums are the definite strong point of the game. I've listened to Green Day for years, but it never really hit me just how good of a drummer Tre Cool is until I played some of these songs. I don't see myself getting bored of ANY of these songs anytime soon, they give just enough challenge to satisfy your every drumming need. Constantly changing beat, tons of drum rolls, and he even presents possibly the hardest drum solos in Rock Band yet (seriously, they are insane!).

All in all, I would have to say that Green Day: Rock Band is a must buy for Green Day fans, and it is certainly worth a rent for the average Rock Band/Guitar Hero player, maybe you'll even find a new found love for some good old fashion punk rock.

Overall Score: 8.5/10

Green Day: Rock Band is available in both regular $60 version and a $70 PLUS version which includes a voucher to export the songs to Rock Band and Rock Band 2 (eventually Rock Band 3 as well) and includes the 6 21st Century Breakdown DLC tracks. This review was based on the PLUS version for Xbox 360, which is basically just like the regular edition, but PS3 and Wii versions should play the same (minus the visuals on the latter) .

Thursday, October 15, 2009

Blur join LEGO Rock Band

Damnit, why did my favorite band have to go and mix with my favorite childhood toy?!

Announced via Rolling Stone, the Brit-pop pioneers will be appearing in full mini-fig form as part of LEGO Rock Band, joining both Iggy Pop and David Bowie as LEGO-tized musicians for the game.

I have to say, I'm suprised, pleased, and somewhat distraught over the band's inclusion. One, they only reunited this year, and subsequently said they wouldn't be doing anything more. Two, compared to Iggy Pop and David Bowie, they don't exactly have the same impact on the music industry. And then there's the fact that their only song in the game is the over-played and un-Blur like track, "Song 2". Otherwise, I definitely can see the resemblance, more so in Alex James.

LEGO Rock Band releases this November.

Monday, June 1, 2009

E3 09: The Beatles: Rock Band animated trailer

This is the animated trailer for The Beatles: Rock Band I was talking about in the Microsoft Conference opener. For whatever reason the file for this was not online, but thankfully IGN has posted it on YouTube:



Seriously, if there's more of this in the game consider me sold ... maybe. I mean I'm not a huge fan of The Beatles, but their music is catchy, and this game just oozes style. If anything, I'd love to see a new Beatles animated feature in similar sense to Yellow Submarine, but all in this style.

The video, I found out, was directed by Pete Candeland at Passion Pictures; who is responsible for the Gorillaz' music videos, as well as the CG openings to Rock Band 1 and 2. You can see the work at Passion Pictures' site.

For the actual gameplay footage trailer, see The Beatles: Rock Band official website

Thursday, March 19, 2009

Rant: What the hell happened?

Over the past 10 years videos games have changed drastically. They have unimaginable graphics, some unbelievable story lines, and innovation that we would have never expected to see 10 years ago. But today I'm not going to talk about any of those things. In fact, I'm going to talk about something that can really piss me off sometimes. Sometimes I wonder just how many people are playing video games just to have some good old fashion F-U-N. You know, that thing Spongebob taught us about back in the day? Games are just too god damned competitive nowadays. And don't get me wrong, I love me some good old fashion competition, me and my friends go way back to Pokemon: Red and Blue (all hail Charizard!). But now it's just gotten way too out of hand. Let me just share with you a few experiences that I've had myself.

Scenario 1:
Me: "Which music game do you like better, Rock Band or Guitar Hero?"
Them: "Well I for one like Guitar Hero better because its songs are more challenging."

Wow, where the hell should I start with this one? This one is probably #1 on my list. Seems kinda weird though. Why would something just as simple as this piss me off so, so, sooooo much?! It's just that I always played Guitar Hero I and II for 90% fun, 10% competition. But then Guitar Hero III came out... let me just clarify that I HATE this game. Call it a grudge against Neversoft, but I really just hate what they've done to the series. It took a complete 180. Now everyone just want's to be the best, they want the toughest songs, it makes me wonder if they are even having fun. If you ask any "real gamer," 90% of the time they will say that they enjoy Rock Band better (at least that's what I've seen from my experiences), why do you think that almost every big game site gave Rock Band 2 a better score then GH:WT? I'll tell you why. Because when you play Rock Band, you play it to have F-U-N, not because it's more challenging.

Scenario 2:
Me: "I think I'll play some Halo 3."
Them: "OMG this guys such a noob! I'm just gonna sit by the Rocket Launcher spawn and wait for it to come. If he gets close, I'll just run up and stick him, because that takes no skill whatsoever." *extremely squeaky voice* "HAHAHA NOOB, DUDE YOUR A STUPID F*CKING NOOB, YOU F*CKING NOOB, YOU SHOULD GO F*CK SH*T BITCH ASS HOLE DICK."

Jesus Christ! How many times have you gone through this? Not only do they use no skill whatsoever to win, but they sound like a 4th grader who just learned how to swear, they always seem to have an extremely squeaky voice and everything. Halo 3 is completely ruined because of people like this. If you've played Halo 3 at all, then you know that this happens more often then you'd think, some people are just complete idiot. I moved to Call of Duty a few months ago, and just decided I would give Halo a try, again. I played one game and quit. People just get too competitive, and then after every game they have to make sure that they rub it in your face that, "You're the loser, and they just whooped your ass." If you challenge them, they will make sure that you know that they're a grade 3 Brigadier, and you stand no chance whatsoever. Oh, and if you beat them, your, and I quote: "A cheap and a f*cking noob who needs to learn how to play the mother f*cking game."

Scenario 3:
Them: "Hey guys, let's play some Nazi Zombies! But instead of actually playing, let's glitch and get to the highest round ever!"

Ugh, I hate glitchers, the only thing I hate more than cheaters are people who agree with cheaters. To me, it's like why even play Nazi Zombies. Good job! You got to round 1,356... now try getting to round 30 without your glitches; now you're getting somewhere. I swear, every time I try to play Nazi Zombies at least one person wants to and/or does glitch. I've never glitched, nor do I ever plan to. If you ARE going to glitch, the least you could do is not brag about it. I've had people brag about how they've gotten to round 100. At this point, you don't even have to ask them if they glitched, it's pretty obvious they did, and you know they only did it because they wanted to beat everyone's score. Which once again brings us to our topic...

Video games are just too damn competitive in today's time. They're becoming more like a race, gotta be 1st, and less like actual games. Guitar Hero is apparently better because the songs are more "challenging" what a stupid reason to think a games better. That's like saying the 360 is better then the Super Ninendo solely because the graphics are better. All I'm really trying to say is that if you're going to play a game, play it for fun, don't play it so that you can beat everyone. Why not get off Xbox Live for a bit and go play a nice 1 player (or possibly co-op) game on the NES for once? Who knows, you might enjoy it.

Tuesday, February 24, 2009

Who says PSP gets no love?

Sure, we may not have the most PSP content here (blame no one having it, yet), but you also can't excuse the lack of attention it gets. From UMD hatred, few releases, and even weeks go by where Sony adds no PSP content to the Playstation Store. But apparently those days are over, because Sony is announcing PSP content like it's a system launch.

From SCEA's annual Destination Playstation conference it was announced that:

- There will be 2 new PSP bundles; Assassin's Creed bundle (Includes a Black PSP, new Assassin's Creed title, with more features TBA) and a Hanna Montana bundle (Includes a new Lilac PSP, Hannah Montana game, Hannah Montana TV series UMD, a 2GB Memory Stick PRO Duo, and decals for the PSP) ... why?

- New PSP titles including LittlleBigPlanet, MotorStorm: Arctic Edge (also on PS2, as to why, I don't know), and ... Petz (No thanks, Ubisoft); as well as Rock Band Unplugged, which will include its own store, and there's a bunch of EA Sports titles (but who cares?).

- Also the Warhawk Command Center will be launching on Playstation Home this week

Full press release at Playstation.Blog

Update: Thanks to an Atlus newsletter, I can also now say that Shin Megami Tensai: Persona will be coming to the PSP as well, releasing Fall 09 in North America

Saturday, January 31, 2009

Rock Band 2 Review

Rock Band 2 is back and better than ever, as it brings all of its familiar features back, plus a few more, as well as some more user-friendly functionality and more flexible character creation.

Like always with these games, the first thing to talk about is the instruments. Rock Band 2 implements some new gear, although they play like the previous. The drums now contain velocity-sensitive pads and a metal reinforced pedal. The entire drum set though is still designed the same as the first, so if you’re used to playing with the original drum set, then you’re right at home. Same goes for the guitar, which while it sports a new color scheme and firmer buttons, maintains its original design. The improvements made to these instruments aren’t too noticeable, but they are for the better, and all old RB instruments are compatible, so if you just want to pick up the disc only, then you’ll be fine doing so.

Naturally, the first thing you will want to do when you have assembled your instruments and started up the game is to create your own character. The character creator is very similar to the one in RB. You choose from a handful of basic features and can then really set yourself apart via all of the clothing and accessories you acquire throughout the course of the game. Luckily though, Harmonix fixed their problem in the first where you had to create a different character for each instrument. Now, you can create a single character and have him or her play any and all instruments, which allows us all to breathe a nice, big sigh of relief. They also fixed the need to have a band leader always present while doing the world tour mode. Now, there is no band leader and you can play with whomever on any instruments without worry.

At first glance, there isn’t much to do with Rock Band 2 it seems from the menu, as your only real options are Quickplay and Tour, but there is some depth once you explore the various modes and features. In Quickplay, you have your basic choose a few songs and play either by yourself or with friends. Then you have Score Duel and Tug of War for some added excitement and a chance to embarrass and demean your friends.

However, Tour mode is where the meat of the game is housed. The first major feature of the Tour mode is of course the world tour, where you go from city to city and venue to venue playing one to many songs, accumulating fans and money along the way. This tour presentation is what really sets the game apart from Guitar Hero: World Tour and makes it what it is. Instead of simply having a bunch of fliers around and making you play 3-5 songs in a row, you can around from city to city, playing a variety of songs, over and over again, and get new fans and unlock new venues and super marathons and all sorts of things. It’s really fun and rewarding to play through a few cities and then get invited to a special event where you can win a car or jet so you can then travel to new locations to put on shows. Then you have a variety of decisions to make, like should you take the charity show and earn some more fans while sacrificing money, or should you go double or nothing? As your band gets more popular, you can even hire a single person from a group, which will earn you special rewards, like getting more gigs in a certain location, or earning more money or fans. Then of course the overall presentation of the singing and stage performing is, what I would consider, of higher quality and more variety, with the color and camera effects. Unlike Guitar Hero, the tour mode in Rock Band can last a very long time and require lots of dedication if you want to pass some of those crazy-long marathons and it just makes the game more fun with the hundreds of venues you can travel to. (Note: you can play the tour mode solo if you have no one to play with, and then with other people later, so the choice of playing with different people, or online, or just by yourself is nice.)

Also housed in the Tour mode are Battle of the Bands and Challenges. Battle of the Bands creates a special venue for you to play in just about every day. While touring around, you will see these special icons, and if you go to them you can participate in these battles and try to get a high score. These battles will always have some sort of category or genre associated with them, that range from some standard to some crazy stuff, so keep an eye out.



Ah, your mom. Total hottie. She is one of many employees you can hire to help you out on the road.




The Challenges are a bit different. These come in a variety of difficulty tiers, seven to be exact, and each tier houses another seven or so challenges. These challenges feature a handful of songs and are specific to a certain instrument. For instance, there are challenges tailored around the guitar, drums, vocals, and band. In order to attempt these challenges, at least one member of the band (current people playing) must be using that instrument. For instance, if I am using the guitar and my friend is using the drums, we wouldn’t be able to try the vocals challenge. Someone would have to be using the microphone. And of course, you can attempt these challenges by yourself, except for the band challenges, which require at least two players. I believe how the challenges work is that you have to acquire a certain number of points to clear the challenge or it could simply be that you clear the song without failing; I’m not a hundred percent on that. Either way, while this doesn’t really add anything new to the game, as you will still be playing the same songs, it gives it a little freshness and a new way to approach playing the songs, as it always gives you a good feeling to clear a "challenge."

Some other added features in Rock Band 2 are no-fail mode, and a variety of other Extras which can be unlocked, like speeding up the highway, or the ability to just rock out to no music, or using your MP3 playing to just rock out, best used with the drums. There are also a variety of training lessons to go through if you’re a n00b, and they added solos for all instruments so people wouldn’t be so jealous of the lead guitar.

Overall, Rock Band 2 is a great addition to the new franchise, giving players 80+ new songs to play to, while constantly giving them more via DLC. Harmonix extended the Tour mode a bit, adding in some new features to make it more exciting. The presentation has been tweaked a bit to give the game more flavor, and there are still tons of items to collect to pimp out your character. If you like music games, I think this is the one to own. It may come down to which instruments you prefer, Rock Band or Guitar Hero, but both sets are compatible with each other, so you can choose to get the GH instruments and then pick up the RB disc, or vice versa.

Overall Score: 9/10

Posted in cooperation with GamersPlatform

Wednesday, July 16, 2008

Guitar Hero World Tour Boxart

Here's the Xbox 360 boxart for Activision's Rock Band ... Guitar Hero World Tour. I can't help but think I've seen box art like this before, with the real silhouettes, but when I saw it last it was blue...



Huh, how'd that get there?

Tuesday, July 15, 2008

Various Impressions: 360

Here are a few quick eyes-on impressions of 360 games:

Rock Band 2
: Rock Band two has a decent challenge set out in front of it. Beat Guitar Hero. So far from what I've seen, I believe it can do that. The developers have said they've improved the guitar peripheral itself, making the strummer sturdier and more precise, and the buttons quieter. The real upgrades are in the software though. The game is much more user friendly now that various upgrades have taken place, such as your band member is no longer tied to one instrument, your band does not need a leader to function, only a chosen storage device, and the ability to play songs in a rock music video mode, simulating a music video. The developer said that they listen to the fans, and to me it shows. Rock Band 2 looks to be more of the same, with little changes, like Guitar Hero 2 going on to Guitar Hero 3, only it looks good. This game is basically automatic fun, I don't think you need more convincing of that. This is looking like the way to go over Guitar Hero.

Fable 2: Now while I don't have any new info since the press conference, I would like to make a few comments on how I think Fable will turn out. First of all, I think anyone still holding this game up to their previously crushed expectations of the first game should walk away from that and start with a fresh and open opinion. Now to my thoughts, it looks like the emphasis is going strongly onto the way you and your world around you change. The ability to travel to another players game furthers this idea.



Peter Molyneux stated that the co-op wasn't focused on the fighting. So it's my guess that the focus of co-op is seeing what your world could have been, on how your decisions really do effect the world. Hopefully their is enough of a substantial change that it's worth going to a friends game to see how it differs. Now, stepping away from that, remember, I have not played the game, but from what I have seen I must say the combat looks fairly simple and pretty boring. Perhaps I have yet to see the advanced moves so I'll save judgement for that until later, but at the time being I am not impressed. Will co-op and the supposedly awesome dog be enough to hold this alone? Maybe the combat is better than I expect? We will have to wait and see.

Monday, July 14, 2008

E3 2008 - Rock Band 2 tracklist

Here it is, the whopping list of 84 song, all of which are originals, no covers. And after looking at the list I wouldn't have it any other way, this game will ROCK.


Artist - Song Title - Decade
1. AC/DC “Let There Be Rock” 1970s
2. AFI “Girl’s Gone Grey” 2000’s
3. Alanis Morissette “You Oughta Know” 1990’s
4. Alice in Chains “Man in the Box” 1990’s
5. Allman Brothers “Ramblin’ Man” 1970’s
6. Avenged Sevenfold “Almost Easy” 2000’s
7. Bad Company “Shooting Star” 1970’s
8. Beastie Boys “So Whatcha Want” 1990’s
9. Beck “E-Pro” 2000’s
10. Bikini Kill “Rebel Girl” 1990’s
11. Billy Idol “White Wedding Pt. I” 1980’s
12. Blondie “One Way or Another” 1970’s
13. Bob Dylan “Tangled Up in Blue” 1970’s
14. Bon Jovi “Livin’ on a Prayer” 1980’s
15. Cheap Trick “Hello There” 1970’s
16. Devo “Uncontrollable Urge” 1980’s
17. Dinosaur Jr. “Feel the Pain” 1990’s
18. Disturbed “Down with the Sickness” 2000’s
19. Dream Theater “Panic Attack” 2000’s
20. Duran Duran “Hungry Like the Wolf” 1980’s
21. Elvis Costello “Pump It Up” 1970’s
22. Fleetwood Mac “Go Your Own Way” 1970’s
23. Foo Fighters “Everlong” 1990’s
24. Guns N’ Roses “Shackler’s Revenge” 2000’s
25. Interpol “PDA” 2000’s
26. Jane’s Addiction “Mountain Song” 1980’s
27. Jethro Tull “Aqualung” 1970’s
28. Jimmy Eat World “The Middle” 2000’s
29. Joan Jett “Bad Reputation” 1980’s
30. Journey “Anyway You Want It” 1970’s
31. Judas Priest “Painkiller” 1990’s
32. Kansas “Carry On Wayward Son” 1970’s
33. L7 “Pretend We’re Dead” 1990’s
34. Lacuna Coil “Our Truth” 2000’s
35. Linkin Park “One Step Closer” 2000’s
36. Lit “My Own Worst Enemy” 1990’s
37. Lush “De-Luxe” 1990’s
38. Mastodon “Colony of Birchmen” 2000’s
39. Megadeth “Peace Sells” 1980’s
40. Metallica “Battery” 1980’s
41. Mighty Mighty Bosstones “Where’d You Go” 1990’s
42. Modest Mouse “Float On” 2000’s
43. Motorhead “Ace of Spades” 1980’s
44. Nirvana “Drain You” 1990’s
45. Norman Greenbaum “Spirit in the Sky” 1960’s
46. Panic at the Disco “Nine in the Afternoon” 2000’s
47. Paramore “That’s What You Get” 2000’s
48. Pearl Jam “Alive” 1990’s
49. Presidents of the USA “Lump” 1990’s
50. Rage Against the Machine “Testify” 1990’s
51. Ratt “Round & Round” 1980’s
52. Red Hot Chili Peppers “Give it Away” 1990’s
53. Rise Against “Give it All” 2000’s
54. Rush “The Trees” 1970’s
55. Silversun Pickups “Lazy Eye” 2000’s
56. Smashing Pumpkins “Today” 1990’s
57. Social Distortion “I Was Wrong” 1990’s
58. Sonic Youth “Teenage Riot” 1980’s
59. Soundgarden “Spoonman” 1990’s
60. Squeeze “Cool for Cats” 1970’s
61. Steely Dan “Bodhitsattva” 1970’s
62. Steve Miller Band “Rock’n Me” 1970’s
63. Survivor “Eye of the Tiger” 1980’s
64. System of a Down “Chop Suey” 2000’s
65. Talking Heads “Psycho Killer” 1970’s
66. Tenacious D “Master Exploder” 2000’s
67. Testament “Souls of Black” 1990’s
68. The Donnas “New Kid in School” 2000’s
69. The Go-Go’s “We Got the Beat” 1980’s
70. The Grateful Dead “Alabama Getaway” 1980’s
71. The Guess Who “American Woman” 1970’s
72. The Muffs “Kids in America” 1990’s
73. The Offspring “Come Out & Play (Keep ‘em Separated)” 1990’s
74. The Replacements “Alex Chilton” 1980’s
75. The Who “Pinball Wizard” 1960’s
Bonus Artist Bonus Song Title Decade
76. Abnormality “Visions” 2000’s
77. Anarchy Club “Get Clean” 2000’s
78. Bang Camaro “Night Lies” 2000’s
79. Breaking Wheel “Shoulder to the Plow” 2000’s
80. The Libyans “Neighborhood” 2000’s
81. The Main Drag “A Jagged Gorgeous Winter” 2000’s
82. Speck “Conventional Lover” 2000’s
83. The Sterns “Supreme Girl” 2000’s
84. That Handsome Devil “Rob the Prez-O-Dent” 2000’s

Also, here's a better look at the new Stratocaster.

Sunday, July 13, 2008

Rock Band 2 footage

Some new footage of Rock Band 2, which I'll say right now is my choice in the coming music game war. It's feature's Foo Fighters - "Everlong", and a noticeably flashier feel, especially with the music video style seizure-inducing flashes.

Sunday, July 6, 2008

Rooooock!!! (Band 2)


Over at Kotaku there's rumors of the Rock Band 2 track list. While theirs not much in the way confirmation, it is mentioned that an IGN interview revealed that all the original Rock Band songs will be available for download on the sequel. This seems like a risky move to me. Why buy one if you can get everything with two? This might make fans a little upset, like they bought the first Rock Band for nothing. Personally the promise of so many songs is enough to warrant my forgiveness.

It's still left to be seen how Rock Band will fare with Guitar Heroes' adoption of the full band playing style. Will the enormous library of songs make up for the lack of a song creation feature? My bet is on no, sadly. As much as I love Rock Band and Harmonix, I don't think their talent is enough to compete with the brand recognition of guitar hero along with the create a song mode. Still, my plan is to get the Guitar Hero game with instruments, and the Rock Band game disk. It just seems like the way to go, and I've always liked Guitar Heroes guitars feel better anyways. I just hope that Rock Bands' sales are still decent, Harmonix deserves it.

Information via Kotaku

Images from the original Rock Band, from IGN

Wednesday, July 2, 2008

Rock Band Wii Review

Hey there again. I just finished up my Rock Band Wii Review which is up of course at the VFH main site. Checks it out.

If you're interested in the game, I would have to be honest with you and tell you that you should probably wait for Guitar Hero: World Tour, as it'll have more features, including online play and downloadable music.


Anyways, if music games are your thing, then keep a look out for my Guitar Hero: Aerosmith review, which will probably be up by the end of the week, Sunday. I'm looking forward to it.
-------------------
UPDATE (3/22/10) VFH Classic is dead:

I got Rock Band for the Wii in the other day and have been playing it since. My college roommate and I purchased the Xbox 360 version when it came out, and because I’ve played that game, I am a little disappointed in the Wii version, however, I am super happy to have it back in my house and love the gameplay, guitar, and music.


Allllriiight; ready to rock. Unfortunately, all the background dancing and so forth is pre-rendered and already created, so you can't use your own character or anything. Also, it may be that I am just used to an HD tv, but the video is really grainy at times, and not smooth like the 360 or PS3 versions. Not that big of a deal though, as you will be focused on nailing those chords.


This review will be a little different, as I assume most of you guys already know everything there is to know about Rock Band, but I will go over a few things here and there later on. Firstly, the box looks the same as the other versions, and contains basically the same stuff. The first thing there is is the guitar. The guitar functions exactly the same as the other versions, except it is wireless. The package also comes with a USB dongle which has four USB slots for all of the instruments. The guitar has a receiver, so you need to plug that into the USB dongle, but aside from that, it is completely wireless. There is a battery slot on the back of the guitar, and unfortunately it requires a screw to open, so that can get annoying down the road. The drums are white as can be, as opposed to the other drum sets which are black. They look really nice and go perfectly with the Wii motif, but I have a feeling they may be like my Wii Balance Board and end up being hard to keep clean. The drum set is not wireless, and features the new, more silent pads and stronger spring in the foot pedal, which are both welcome features, as my roommate and I went through two drum pedals while we were together. I broke two guitars…just the whammy bar; it couldn’t handle my awesomeness. I hope that won’t be the case with this set. The microphone is a standard, high quality mic that is also wired. All the instruments also feature blue LEDs to indicate your player number, which are exactly like those on the Wii remotes. Obviously, if you want the full experience, you’ll have to go out and purchase another guitar, but this is true with any of the Rock Band versions, as they only come with one guitar.

I believe the Wii version is the same as the PS2 version, except it features a few bonus tracks. In comparison with the 360 and PS3 versions, the Wii version does not feature a World Tour mode, where you create a band and travel all over the place participating in a variety of venues and so forth, which was one of the better modes. The Wii version is also lacking character customization and online play, which includes downloadable content. This is a pretty hard blow, but it doesn’t take away from the overall fun you can have with the title.

The main single player mode, Solo Tour, plays like Guitar Hero, in that there are many tiers, each containing five or six songs. Once you complete all the songs in a tier, the next one opens up. There is also a tier for “bonus tracks” which is always available to play. You still have to create a new band for each instrument, so if you want to play guitar for awhile, you have to create a file, but then if you want to switch over to drums, you have to create a whole new file. I don’t find this to be as big a deal as I did with the other versions, because it was a huge hassle to have to create my character all over again.


There she is, the sleek white drum set. Essentially, the same as the others, but with the good, quieter drum pads and thicker, more durable foot pedal spring.


One of the multiplayer modes, Band Tour, plays the exact same as the single player, as you can create a band with your mates and complete the songs tier by tier until the end. This is indeed different from the absent World Tour mode, which allowed for a lot more freedom and offered more venues and song packs or concerts that you had to perform all at once. It is nice though that they at least gave you this co-op option to take on the game’s songs together as opposed to simply a quick play mode, which is also available. There are two other multiplayer modes, which are Tug of War and Score Duel. Tug of War has different gamers playing different sections of a song to see who is better at winning over the crowd, while Score Duel is your simple duel, with each player playing the same instrument in the same difficulty level with the winner being whoever has the highest score at the end.

Like I previously mentioned, you cannot customize and create your own character. You cannot even choose a character to play as. This is because, I guess you could say, the video that plays while you are rocking out is just that, a pre-recorded video. This is fairly disappointing, but in reality, isn’t that big of a deal. You buy these kinds of games to jam out, not worry about some on-screen avatar, although of course it would have been nice to have been given the option. Also, because you can’t customize anything, you don’t get any money or reward for completely a song with a high ranking. This is actually disappointing, as you lose a bit of incentive to do well, aside from personal glory and bragging rights.

Unfortunately, there is no online mode and you cannot download any new songs. However, the game does feature five songs that you could have downloaded in the aforementioned versions, so it is nice to get those bonus tracks. The game features 63 songs already though, which is a pretty big set list, and I have to say that out of all the music games I have played, this one features the best music library. There is a great assortment of stuff, and I just personally enjoy the songs more. Also, Harmonix is putting out Track Packs, which are standalone discs for the game to extend your music library. The first one will be coming out in a couple weeks and feature 20 songs for a price of $29.99, which isn’t too bad. The track pack is labeled as “Track Pack Volume 1” so you can easily assume that they will continue to put out new track packs as time goes on, which is definitely awesome. Who knows what kind of interesting music they could put out; maybe even some Nintendo music.


The madness, the joy. You got your lyrics on the top, with the guitars on either side and the drums in the middle. The thin, yellow/orange line under each player's notes and by their multiplier is their Energy Meter/"star power". You have your score on the right, with the current star rating. The cool thing about the star rating is that it shows you how you are doing while you are playing, as the stars have that white ring around them, which fills up as you play.


Now, if you are unfamiliar with the game in its entirety, let me explain a few of the features. It probably shouldn’t be done, but let me just use Guitar Hero as an example for most of the descriptions. For starters, the basic scrolling of notes down the screen is exactly like Guitar hero, as the colored notes flow down to a bar at the bottom, which is when you play those notes. The game also features the same mechanics with the guitar as you can do hammer-ons and pull-offs. The “star power” is called the Energy Meter and activating it is called going into Overdrive. The cool thing is that you can continue to collect more energy even as you are using it in Overdrive, which is a really nice change. Also, when playing with more people, you can use your energy at the same time to rack up even more points, so being on the same page as everyone else is important. It is also important to note keep note of the green meter on the left, as it shows how well you are doing. If a band mate is in the red and fails, you can save them by activating your Overdrive, which will bring them back, however, once they fail three times, it is over for them, and probably over for you as well. Even if you are doing well, once a band mate fails, your green meter will continually drop until either you save them or you fail, so you need to be leery about using your Energy up if you know your friend will need help.The drums have four pads with one foot pedal. The screen will only show the four pads, with the foot pedal being displayed as an orange line, which can appear either by itself or with other notes, so getting in a rhythm is HUGE with the drums. I have major problems with it, but my roomie is pretty awesome. The singer must keep the pitch of the song, as you are rated on that. The words obviously scroll along with the pitch meter, and at times, you can use your mic as a tambourine as you can tap it to the beat which is a nice way to keep the singer busy during non-lyrical portions.The game also features a practice mode as well as a tutorial if you are unfamiliar with the game’s aspects and how exactly everything works, which is good for those new instruments.

As a stand alone game, Rock Band Wii is amazing and is currently the best music game on the market, in my opinion, as it features two guitars, drums, and a microphone. This way, you can really have a good time with three friends just rocking out and having a party. It really is a lot of fun and a great party game. However, if you own both a Wii and either a PS3 or Xbox 360, then it is a no brainer with the version you should choose; either the PS3 or 360 one, which simply overtakes the Wii version in that it has more features and modes. Also, because Rock Band Wii is coming out a little later than the rest of the versions, it is kind of hard for me to recommend it, as the new Guitar Hero game, World Tour, is going to be releasing in a couple months, which will feature online modes, downloadable content, and more, even with the Wii version, and will feature both the drums and microphone along with of course the guitars. For this reason, it is possible that the new Guitar Hero game will be the better buy, but it’s a bit too early to say at this point in time, but because of it, you may just want to wait to make your decision.

9.5/10

Monday, June 30, 2008

Rock Band 2 guitar

Well I may not agree with the Xbox 360 exclusivity, albeit limited, for Rock Band 2.. But they did do something right. I've already made my gripes about the licensing free Guitar Hero: World Tour guitar.. which dropped Gibson in what i believe to be an aim at more profits (tsk tsk). Luckily Harmonix is still with Fender and the result is quite nice.

As you can see it's another Stratocaster, this time with a sunburst paint job and a cherry wood designed neck. I find this neat because I have real Fenders myself, and i hate the look of the plain wood neck design used for Rock Band; so it's neat to see the went for, in my opinion, the better design.

Rock Band 2!

Rock Band 2 is coming out exclusively to Xbox 360 this September! This personally really excites me, to know that its coming out around the same time as Guitar Hero. I really like the notecharts of Rock Band alot more than Guitar Heros. Apparently the downloadable content will carry over as well. Which means I won't have to re-buy Jukebox Hero. Heh.

Also, its compatible with the old instruments, yay! "More variety of instrument choices than ever before with new and improved drum and guitar peripherals, enhanced functionality and innovative new designs - all fully compatible with the original Rock Band instruments."

Monday, March 31, 2008

Still Alive?!

Hey. "Still Alive" for free, tomorrow, Rock Band.
Go. ;D