Showing posts with label Daybreak. Show all posts
Showing posts with label Daybreak. Show all posts

Thursday, November 5, 2009

Daybreak, Episode Two review

Well, it looks like I went and read the next volume of Brian Ralph's Daybreak, despite having mixed (though positive) feelings after reading the first book. And, because that first book was a Hidden Gem, I think it's OK to just call this one a standard follow-up review.

Also, being that Daybreak started as a web-comic from Bodega Distribution, you can still read an excerpt from this second volume with cab be found at Bodega's blog.

Story
Episode Two, as one would hope after the way the first book ends, continues right after where you left off: alone with your one-armed, helpful companion, and a tag-along dog, trying to survive in a post-apocalyptic world with mysterious beings following you.

Unlike the first book, there's not really any new characters introduced, except for one... who basically is only there for one page before the book ends. But like the first book, there isn't any real explanation of what it going on yet, which is kind of annoying. All I'm saying is that a character name isn't really asking for much, let alone some back story.

Writing
As said before with the first volume, the writing isn't really a key part of what attracted me to this series. And quite frankly, it's not even a prominent part of the book, despite the inclusion of its neat first person perspective. The writing will get you through the book, but it isn't really anything that will blow you away.

Artwork
Sticking to the same two-tone, brown on white, six panels per page design of the first book, there really isn't much to say about the artwork in Daybreak Episode Two. But that, unlike the writing, isn't exactly a bad thing, as it works really well for the book and makes it standout from anything else you'll find on the bookshelves at your local comic shop.

Of course, there is some mild upgrades from the previous book, like busier panels (which may or may not be better depending on the reader), more dynamic artwork angles and such; just don't expect it to be night and day from the last one.

Overall
Daybreak, Episode Two definitely has the same feel as the first book, especially when it comes to the writing and great artwork. However it also retains the mysterious/cheap left in the dark feeling of not exactly knowing who it is you are with and not knowing what's going on. And to further the feeling, the peak action part of the entire book, is cut short as the book ends, a.k.a. the book is saying, "Oh, you spent $10 on this book? Well, now you have to pay another $10 for what looks to be some answers." At least the first book's cut-off was in the middle of an engaging scene.

Overall Score: 7.5/10

If you can't find Daybreak at your local comic shop, Amazon.com thankfully carries the first two books, but it doesn't look like they carry the third yet.

For more on Brian Ralph, visit his website, BRalph.com

Thursday, October 22, 2009

Hidden Gems: Daybreak, Episode One

What's this? A truly independent comic book review? Yes, while most book's I've reviewed are from actual independent publishers, this time around I've decided to review something that's more in the underground comic realm, and being that it's from 2006, places it in the Hidden Gems category.

Originally published online on Bodega Distribution's blog, Daybreak is Brain Ralph's third published comic book, although I haven't actually read the previous ones, I have browsed his first, Cave-In. And, going by the title of this article, you should know that Daybreak is (currently) a 3-part series, with each book spanning about 50 pages and going for $10 each.

Story
The story of Daybreak, at least within the first book (since I haven't read the follow ups yet) is an interesting one. And by interesting I mean that I don't know exactly, as the book never really explains what is going on.

What I could gather however is that the reader is a character within the world, which has been destroyed by some unknown, beast-like creatures. And essentially, you are guided by an unnamed, one-armed young man who is helping you survive.

Writing
Because of Daybreak's quite different way of treating the reader like a character, I have to say, it is unlike any other book or comic book I've ever read. And for better or worse, the lack of explanation adds a lot more mystery to the series.

But at the same time I see that as a weakness, because by not explaining anything, even by the time you get to the end of the book, it really feels like it's alienating the reader, even when it's actually including you. Regardless, the writing works for the book, and there's a nice touch of humor for the post-apocalyptic world.

Artwork
What caught my attention of Daybreak when I was browsing the underground comics shelf was it's artwork. Brian Ralph's style is very much that modern, minimalistic cartoon look that's been gaining in popularity these days in both comics and animation. Not that I have anything against it, in fact I find that style really appealing.

What's even nicer is the paper the artwork is printed on. You obviously can't really feel it from the computer screen, but it's got this recycled paper feeling that just works so well with the look of the artwork, which is all printed in one tone of brown. It's much different looking than anything else I've ever pulled off a bookshelf, and I think that's something to be appreciated.

Overall
Daybreak is certainly one of the more visually appealing, and visually distinct books I've read recently. And it's really nice to see something published with that minimalist cartoon style, in a finely printed book at that. But at the same time the artwork can't make up for the writing, which isn't bad, but it's just ... in a sense annoying. Why? Because you're not given any explanations for the setting despite being an included character, and by the end of the book you still don't know.

I mean, I understand the point of getting the reader to buy the following book, but when I'm not sure what's even going on, I'm even more unsure if I'd want to spend another $10 to just be left without answers again. But in its defense, you could get a book like Star Trek: Countdown, which has less pages, and unappealing artwork for about $20; in that situation, Daybreak looks a bit better.

Overall Score: 8/10

If you can't find Daybreak at your local comic shop, Amazon.com thankfully carries the first two books, but it doesn't look like they carry the third yet.

For more on Brian Ralph, visit his website, BRalph.com